Big Picture
Nothing makes sense on its own. Put every piece in place until the picture comes together.
Nothing makes sense on its own. Put every piece in place until the picture comes together.
Welcome to The Republic's playground of puzzles and possibilities. Press play, challenge your mind and unlock achievements.
Let's Play.New Puzzles Daily at 8:00 AM WAT [Lagos].
Nothing makes sense on its own. Put every piece in place until the picture comes together.
Nothing makes sense on its own. Put every piece in place until the picture comes together.
Build words, uncover possibilities, and stretch your vocabulary one puzzle at a time.
Build words and stretch your vocabulary one daily puzzle at a time.
A spatial reasoning challenge that rewards careful planning and creative thinking.
A spatial reasoning challenge that rewards careful planning and creative thinking.
Decode patterns in pure color and logic. Every row hides a harmonic sequence waiting to resolve.
Decode patterns in pure color and logic. Every row hides a harmonic sequence.
Unravel cryptographic riddles and associative clues inspired by world history and headlines.
Unravel cryptographic riddles and associative clues inspired by headlines.
The Republic gives readers stories and ideas worth spending time with. But long-form journalism has a natural rhythm: you read something, finish it, and leave. Your next visit depends on another story bringing you back.
A daily game creates a different rhythm. There is always something new to play tomorrow.
Games give a publication a simple but powerful thing: a reason to return every day.
That matters on weekends too. The Republic’s publishing rhythm doesn’t necessarily give readers a new reason to visit seven days a week. A daily game does.
Nine found that premium Sydney Morning Herald subscribers who developed a crossword and Sudoku habit were 73–75% less likely to cancel. Puzzle players also visited more frequently and spent longer with its products.²
Repeated engagement builds familiarity. Familiarity builds loyalty.
Not everyone who could enjoy The Republic will begin with a 5,000-word essay.
A five-minute puzzle creates a smaller point of entry: easy to try, easy to share and easy to return to.
Games can create new opportunities for subscriptions, advertising and sponsorship. They can also strengthen the value of the publication itself by giving subscribers more to return for.
At The New York Times, digital-only subscription revenue reached $1.43 billion in 2025, with growth driven by bundle and multiproduct subscriptions, which include Games.³
Games give a publication another way to express its personality.
The games themselves don’t all have to be about journalism. Some can connect directly to The Republic’s stories and illustrations. Others can simply challenge, surprise or delight.
Together, they create an experience readers can associate with The Republic beyond reading alone.
Atlas and Minim already extend The Republic into new products and experiences. Games opens another space: play.
A place to play.
A new way in.
A reason to come back tomorrow.